A 2-week 5-student rapid prototyping project exploring the games that go beyond entertainment. Chromamancer is a JRPG inspired painting combat game with a colorblind filter designed to garner empathy for colorblind users and encourage developers to implement accessibility features. Current build is best played in full-screen, may contain bugs, and is for educational purposes only.

  • Artist: Charlie Price
  • Level Designer: Tim Ray
  • Programmer: Gabby Tristani
  • Tech Designer: Adriano Diaz
  • Project Manager: Nick Nyaiesh